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Content Update #11 Is Out Now! - Invasion of Memel - QoL improvements

Godsworn · Community Announcements · July 30, 2026

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Content update #11 is out now!

Hello everyone, it has been some time since the last update but we’ve got a pretty big one today! 

We saw a lot of players enjoy the invasion maps, so we’ve added quite a large new one called Invasion of Memel, a map you can play with 1-3 players. Some players might recognize it as the old German name of Klaipėda.

Invade a heavily fortified spit of land and destroy all 3 Order shrines. 2 convoys are inbound, stop them or the enemy will be alerted to your presence early.

Next to that we have a whole lot of quality-of-life improvements, including allied AI commands! It has been one of the biggest complaints in the campaign, that the AI player doesn’t always do what you’d want it to do. So now you can boss it around all you want, unless it’s in a particularly non compliant mood. ;) Do please let us know if you encounter anything unusual with this new system, as this is a big change.

Allied AI commands:

You can issue commands to allied AI players in both campaign and custom games. You issue a command by holding down the Alt key and holding right click, entering a wheel of commands. This wheel was already in the game as pings for other players, but now it has a lot more purpose and polish. In the wheel, you can also toggle which AIs should react to the command. It might refuse the request if it’s not possible or if it’s defending its base.

Features:

Worker behavior:

Last update added some additional behavior for better repairing logic, but it seems the workers became a little too eager to fix things all the time. We've done a whole bunch of tweaks to their logic.

Improvements:

Optimization:

Fixes:

Campaign:

(beware of minor spoilers)

Balance:

In the meantime, we have been working hard on the rest of the content behind the scenes. Act 3 and other 1.0 update features are coming along steadily as well.

The recent months have been a little rough for us personally (for non-game reasons) but we continue to head towards the finish line. To help us out with speed, we’ve just gotten another freelancer on board, this time for gameplay writing and QA. In this patch you can already see some of the improved text, mostly for Michael and the Bishop.

Our current planning projection puts us in the first half of 2027. Some very exciting stuff is coming for full release and we hope to see you there.

As usual, let us know what you think! And if you'd like to find some people to play the new map with, or see if you can get some sneak peeks out of us, join the Godsworn Discord: https://discord.gg/r2qBuBXfVc

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