As promised last update, I'm back with new achievements, and some other goodies too.
Bug Fixes
- Fixed a bug that prevented you from right clicking on graves.
- Fixed many navigation and raids issues on the new map.
- Fixed some Worker Lodgings issues.
- Fixed map labels overlapping the main game UI.
- Fixed a bug where you'd load in with extra carts sometimes.
- Fixed a bug that would prevent you from automating animal fodder if you already had lots of it.
- Fixed a bug that would cause Trading Ship construction to reset on load.
- Fixed some Field automation issues.
- Fixed a bug that would prevent some people from using the scroll wheel.
- Fixed not being able to use the cart inventory load/unload buttons for hide and carcasses from Corral, and bone charms from Butcher.
- Your local market will now always be at the top of the building list.
- Fixed a bug where cart could send itself back to market to sell goods it just bought.
- People will no longer jump off the Alehouse roof.
- Fixed an issue where the immigration controller could be hit by lightening which would stop it from working.
Tweaks
- General UI tweaks.
- Tweaked some wording.
- Watchmen are now way more likely to train during patrol hours.
- Tweaks to the player built camp.
- Worker Lodgings now show under houses and not businesses in your building list.
New
- You can now set notification categories to auto-dismiss, which will prevent that notification type from showing.
- You can now right click on food, medicine, and charms to consume them.
- Hunting Shack workers can now use traps stored in your Hunting Shack to hunt small game if they cannot find any large game.
- Added random Market events.
- Added a bunch of new achievements.
- Arrows and javelins can now sometimes be recovered after use.
- Added some victory conditions to select from when starting a new game.
- Rentable buildings now show on the map.
- New artwork for map select, Training Field, Hunting Shack, and some new loading art.
- Added information for proposed game DLC (to release after v1.0), to collect feedback.
I hope you have some fun with the new achievements and victory conditions!
Cheers,
Atorcoppe.