The following improvements and fixes were implemented:
- Fixed a crash related to web server usage.
- Fixed a bug that caused the wrong thumbnail to appear in the tablet’s inventory app.
- Fixed a bug that prevented autosaves from appearing among the available options when loading progress.
- Fixed a bug of not being penalized correctly when power was stopped being supplied to the city without a prior shutdown request.
- Fixed a bug in the audits, which did not consider fires as a hazard to be assessed.
- Fixed a bug in the dynamic power unit indicator of the generated energy meter, which was not activating correctly.
- Fixed a bug in some elements of the maintenance report, which appeared after loading a saved progress (it is not retroactive).
- Added a check and fallback mechanism if the graphics card is not compatible with the game's simulated water engine.
- Added missing descriptions to the tablet’s supply purchasing app.
- Modified the automatic tasks for loading the control rods with the operating crane so that it always chooses the newest one.
- Improved the operation of the crane so that it moves according to the speed of the game.
- Improved the tablet form for discarding spare parts to be easier to use and clearer.
- Improved the explanations for each step of the plant startup tutorial.
- Improved the lighting in the control room and reactor building to generate more realistic lights and shadows.
- Improved the dynamic lighting system to reduce processor consumption and to smooth transitions.
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