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Public beta test for v0.9.8.0

VZX Player · Community Announcements · July 20, 2026

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Hi, we invite you to try a public beta which is available in the beta branch: "beta_0.9.8"

To opt in:

You'll know you've succeeded in when the window title says version "0.9.8.0".

About this version

The main purpose of this version is to fix bugs and support more hardware.

Behind the scenes we have changed a lot about how we develop the project.

What's new?

Improved Game Controller / Keyboard Navigation

Lots of improvements and bug fixes related to game controller and keyboard navigation. Pack list, settings list, edit boxes in settings list etc.

Intel GPU Support Improved

We have worked quite a bit on the Intel GPU support.

But don't expect it to be perfect. We're not yet at a stage where it is oficially supported.

It does seem Intel Arc GPU's work quite well. There were bugs preventing our modern visuals from working (would show just a white blob).

After these bug fixes, we have also been able to run all visuals (with low resolution and low FPS!) on an Intel UHD 630 without crashes.

However, there has been at least one crash when we added this branch to Steam a few weeks ago. So there's still more to this story that we simply don't know how to solve yet.

One can speculate it could be because of old drivers or low RAM. Local logging (logs are included in crash reports) has been extended to include info about CPU and RAM for this reason.

We'll see how it goes and monitor crash reports to maybe do some more adjustments or perhaps introduce a more specialized warning if there is a clearly identifiable pattern.

In any case - the Intel warning has been disabled for all configurations.

SteamOS / Steam Deck

VZX Player isn't the best fit for SteamOS as you can only run one application at a time from Steam Big Picture Mode and as you probably already know - VZX Player requires another application to produce the audio. Microphone does work on Steam Deck but that's not a great option.

Still, we know some want to use it, so we've focused on fixing what we can for this release. This includes the game controller support already mentioned and a few shader bugs that were present on Steam Deck.

(There is also desktop mode on Steam Deck, we haven't tested that however.)

When we get access to Steam Machine hardware, we want to try it there also.

So, we shouldn't say it's fully supported, but at least improved a bit.

Running "without Steam" no longer produces/checks locally generated license files

We have removed our custom and purely local / offline license file generation + checks as it would complicate development going forward.

This means you can run offline (when Steam process is not running) without restriction - before you had to occasionally start it through Steam to regenerate those timestamped license files.

We still connect to Steam to read DLC ownership and pricing information when Steam is running however.

When launching from outside Steam, when pressing ESC to quit the program, above the exit menu buttons, we've added a "Visit VZX Player on Steam" button and also a different text below the pack list.

Various Smaller Improvements

I have something to report!

First, check the list of known issues available here: https://steamcommunity.com/app/981590/discussions/0/664989013663464016/ If it's addressed there, you don't have to report it.

It's not on the list, where do I report it?

Please join our discord server ( click the icon below ) and report it in the channel #development.

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