Hello, this is Shikigami Workshop.
First of all, we sincerely apologize for the delay and for keeping everyone waiting longer than expected.
This update introduces EXTRA, a new difficulty level above Lunatic. More time than originally anticipated was required to repeatedly test and adjust its late-game difficulty, special rules, character combinations, and overall balance.
Some of the visual and animation assets for the newly added characters were created with the assistance of AI. However, we encountered difficulties producing them in the exact form and quality we wanted. As a result, some of the new character assets may feel less polished than those of the existing characters, and we sincerely apologize for this.
We will continue to revise and improve these assets wherever possible through future updates.
Thank you once again for your patience. Full details of the update are listed below.
■ EXTRA Difficulty Added
A new higher difficulty, EXTRA, has been added.
EXTRA allows you to continue playing beyond the length of the existing difficulties, with special rules applied during the later waves.
EXTRA Late-Game Rules
From Wave 80 onward, allowing a wave boss to escape will result in an immediate game over.
From Wave 81 onward, the game will end immediately if 60 or more monsters remain on the field.
From Wave 81 onward, the next wave will begin automatically once all regular monsters have spawned.
An explanation of EXTRA’s special rules has been added to the difficulty selection screen.
Separate warning messages will appear when entering Waves 80 and 81.
■ 8 New Characters Added
New EX Characters
EX Suika Ibuki
EX Tenshi Hinanawi
EX Hata no Kokoro
EX Shion Yorigami
New PH Characters
PH Clownpiece
PH Sunny Milk
PH Luna Child
PH Star Sapphire
Recipes, unique skills, Last Words, icons, effects, character BGM, sound effects, and multilingual tooltips have been added for each character.
■ Game Speed Function Added and Expanded
You can now switch between 1× and 2× game speed.
Press F to change the game speed.
The \[F] shortcut is now displayed on the speed button.
This feature is available in Easy, Normal, Hard, Lunatic, and Extra.
2× speed can be used from Waves 1 through 40.
The game will automatically return to 1× speed when Wave 41 begins.
■ Difficulty and Character Balance Changes
Lunatic Difficulty Adjustment
With EXTRA being added as a difficulty above Lunatic, Lunatic has been made slightly easier than before.
PH Damage Dealer Rework
Damage based on the enemy’s current HP has been added to the main skills of the following PH characters:
PH Rinnosuke
PH Rumia
PH Sakuya
PH Youmu
The following rules apply to current-HP-based damage:
Only one-tenth of the effect is applied to wave bosses and mission bosses.
The skill damage bonus from PH upgrades also increases current-HP-based damage.
■ Economy and Upgrade Cost Changes
Minoriko bonus Gold: 50 → 15
Nazrin bonus Gold: 0–110 → 1–30
Arcana upgrade cost: 1 Gem → 50 Gold
PH upgrade cost: 2 Gems → 1 Gem
■ Quality-of-Life and Readability Improvements
The Recipe window now indicates which character has the Special Combination button.
Tower MP gauges are now more noticeable when MP reaches 80% or higher.
The color and visibility of Tier 2 platforms have been improved.
Name tooltips have been added to character buttons.
■ BGM and Sound Improvements
A priority system has been added for Special Combination and Last Word BGM.
New character-specific BGM and sound effects have been added.
Improved issues where Special Combination and Last Word BGM could conflict or where the previous BGM would not resume correctly afterward.
■ Major Bug Fixes
Fixed an issue where EX Mokou’s attack power could stack abnormally.
Fixed an issue where the splash damage from EX Flandre’s passive was not actually applied.
Fixed incorrect descriptions for PH Sakuya’s passive and Last Word.
Fixed an issue where scrolling the Recipe window also zoomed the game camera.
Fixed an issue where the EXTRA information and some button text did not appear in Japanese and Simplified Chinese.
Fixed an issue where mission reward item names were displayed incorrectly.
Thank you sincerely to everyone who waited for this update.
There are still areas that need improvement, but we will continue reviewing player feedback and working on bugs, balance, and the new character assets.
Thank you.