Thanks again for everyone playing Shoot the Wall, below are the changes for this patch.
Be sure to leave feedback in the discussions and let us know if anything is not working correctly.
Weapon & Upgrade Changes
Pistol:
Added additional damage upgrade for 5 additional damage cost 1000.
Added additional magazine size upgrade for 53 additional bullets per mag costing 500.
Assault Rifle:
Base range increased to 25m.
Added additional damage upgrade for 6 additional damage cost 500.
Added 3 extra fire rate upgrades -0.00625/-0.00625/-0.0125 costing 20/50/250 making the overall fire rate go down to 0.0125 (still higher than SMG).
Reworked mag size upgrades increasing by 10 per upgrade instead of 5, added 3 new upgrades 10/30/50 costing 200/500/1000 making the max magazine size 250.
Added 2 extra max ammo upgrades 170/200 costing 500/1000 making the new max capacity 1000.
Shotgun:
Added 2 new damage upgrades 2/5 costing 500/2500 making the new max damage 25.
Range reworked from 0.25 per level to 2.5 (I think this is what I mean to do but forgot to check it) making the total effective range 25m making the shotgun more effective.
Added 3 new mag size upgrades 2/2/2 costing 100/100/150 making the maximum mag size 30.
Sniper Rifle:
Base range increased to 30m
Reworked the damage upgrade scaling, it maxes out at 50 with the upgrades then has a final 25 damage upgrade costing 1000 bringing the total damage to 75.
Added extra bullet penetration upgrade of 8 costing 2500.
Added extra max ammo upgrade 10 costing 400.
Submachine Gun:
Added 2 mag size upgrades 35/100 costing 250/1000.
Added extra max ammo upgrade 60 costing 450.
Fixes
Options screen
Fixed the options screen starting on video and not changing until you select video. (this bug showed up last patch, I forgot to turn off the video menu after testing)
Various other small fixes which will hopefully reduce crashes.