Hello, fellow residents,
Who can believe that it's already been a month since the reveal of Signet City? It's been wonderful to see the enthusiasm for Gareth's latest project, from both fans and press alike. Steve Boxer from The Guardian gave a great summary of the game's ideas and aims in his article - “If you like your sci-fi warped through a black and white lens of 80s social realism, Signet City promises an utterly unique gaming experience.”
Want to know what inspired the world of Signet City, how its reveal trailer came together, and the real-world history, art, and culture behind its fungalpunk vision? Creator Gareth Damian Martin has just published a new newsletter, "Signet City: Origins, Interviews, and Trailer Process," diving into the game's influences, creative process, and the conversations following its reveal.

For the full newsletter, and to follow along as Signet City continues to grow, be sure to sign up to the Jump Over the Age newsletter.
If you're new to Gareth’s work, there's never been a better time to experience it for yourself. Citizen Sleeper and Citizen Sleeper 2: Starward Vector are both available now, including on the recently launched Nintendo Switch 2, making it the perfect opportunity to experience the games that led to the creation of Signet City.
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[dynamiclink href="https://store.steampowered.com/app/2442460/Citizen_Sleeper_2_Starward_Vector/"]
If Signet City's strange monochrome world has already taken root in your mind, don't forget to wishlist on Steam. Every wishlist helps support Gareth as they continue building their most ambitious game yet.
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