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Update 1.8.1 - A small patch, a real Odyssey

Achilles: Legends Untold · Community Announcements · July 10, 2026

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Hello, Warriors!

Update 1.8.1 is not our biggest patch ever.

No new challenges are being added. No one even wheeled a wooden horse through the gates…

But this one means a lot to us!

With this update, Achilles: Legends Untold now supports Greek, and Achilles gets a new armor to wear into battle. For a game based on Greek mythology, that already feels special. What makes it even better is the story behind it - because this update exists thanks to one very determined member of our community.

Patch notes - for those who came here with business on their mind

Update 1.8.1 adds:

Now for the odyssey.

Part 1: How our hero came to Greece

This story started back at EGX London, where one of our community members, Tzekino (you may also know him from our Discord or his Twitch as SoulAge), first discovered Achilles: Legends Untold. What followed was not a quick weekend task, but a three-year journey through 4,200 lines of text that would have made lesser heroes quietly walk into the sea. To give him a spotlight he deserves, we decided to share this interview with you The entire story was blessed and approved by Tzekino to be published:)

How did it all begin?

“My journey with Dark Point Games began at EGX London. When I saw Achilles: Legends Untold, I was immediately captivated by the art.”

“I had my English friend try it first, then I jumped in. The potential was undeniable. I had never really seen Achilles as the main hero of a game in quite that way before.”

He was so excited that he even began to pull people to the stand

What attracted you to it?

“I grew up in Greece with a huge love for Greek mythology. Greek mythology was my childhood passion-I used to know the myths like the back of my hand, though life and responsibilities had made some of those memories fade. Later, games like Titan Quest became very important to me too. When I saw Achilles: Legends Untold, I felt the same connection immediately. “

What happened next?

“I had already joined the Dark Point Discord, but after meeting the lovely developers via Google Meet and streaming the game on its release day (taking a day off from my job at a petrol station to do so), an idea struck me. “

if you are making a game about Achilles, why is there no Greek translation?

Also fair: he did not stop at asking.

Part 2: No shortcuts

We have to ask: did you use AI tools to help with the translation?

”No shortcuts here.

To ensure the 4,200 lines were perfect, I didn't rely on AI at all. Google, ChatGPT, and Gemini made too many mistakes. Instead, I used the physical dictionary my mother gave me years ago: ELLHNOEKDOTIKH OLYMPIA”

And just to calm you down: because work like that deserves to be treated seriously, we did this properly: we worked with him officially, paid for the translation, and added his name to the credits!

How did you make sure the final version was right?

“To guarantee professional quality, I hired a graduate of the National and Kapodistrian University of Athens. We sat in a small coffee shop and reviewed the project. He was amazed by the work.”

Part 3: The 3 year Odyssey

So this was not exactly a quick side project?

Not even remotely. I was ecstatic, but I had no idea what was coming. What started as enthusiasm became a three-year odyssey.

“My routine was simple in theory and heroic in practice: work through the week, then translate on Saturdays.”

Very quickly the translation had to find its place between work and real life getting in the way.

At the beginning, things at work became unstable fast. “Redundancies were coming, and panic set in.” Soon after, he had to learn a new trade - plastic welding - and rebuild his routine around it. At the same time, the project kept moving forward in the background: “I was translating the project in my spare time, using streaming as a way to vent my stress, all while keeping the project a secret.”

At the same time, life outside the project grew heavier too. As he wrote, “my partner’s mother fell ill”, and with his partner spending long nights at the hospital, more responsibility suddenly fell on his shoulders.

He stepped in where he could - not only to help provide for the family, but also to support his partner’s younger sister during a difficult time. One part of that stayed with him in particular: “seeing her mood transform when she finally met other children was a massive victory.”

Then came a serious scare at work. After an accident on the job, the translation had to stop for a while: “The doctor told me I was inches away from losing my sight. I had to take time off from work and the translation to recover, but the voice inside me kept saying: ‘Never give up.’”

What kept you going?

Part of it came from something deeply personal. As he shared, “my manager - a fantastic man - was diagnosed with cancer and passed away. Attending his funeral was a turning point for me. It taught me that life is short and we must leave our mark by being good people.”

There were also moments that gave him energy: one of them happened at another gaming event, this time Gamescom.

“As a teenager in Greece in 2006, Titan Quest was my favorite game. When the sequel was announced, I knew I had to be there. I traveled to Gamescom 2024 to meet my German friend and fellow creator. Seeing Titan Quest II and making new friends refreshed my soul. I returned to the UK with a new fire to finish my task.”

“Honestly? Stubbornness. And love for the project. Sometimes life was exhausting, sometimes I thought about giving up, but I kept hearing the same thing in my head: never give up.”

And he didn’t.

Did things get easier after that?

Not exactly. The second half of the journey brought a different kind of pressure: overwork, technical disasters, and the final bureaucratic hurdles.

As he put it, “I was working a heavy welding job and translating for 6 to 8 hours every Saturday.” That pace eventually caught up with him: “It took a toll - I ended up in the hospital twice. I realized that I have to start looking after my mental and physical health.”

And when he invested in a better setup for content creation, that became its own odyssey too: “However, the build was cursed.Faulty RAM and motherboards led to endless "Blue Screens of Death." “I spent hours a day after my 8-hour welding shifts troubleshooting.”

There were also the final practical obstacles: “I had to move house to be closer to work and navigate a nightmare of renewing my passports.”

But all ended well: “I finally had the freedom to travel. I went home to see my parents, and their support gave me the final energy I needed.”

And what happened when it was finally done?

Relief, mostly.

“Before I officially handed over the Greek translation to the developers, to celebrate, I booked a tattoo session to get the letter "A" for Achilles on my skin. The stress has left my body. This isn't just a file; it’s three years of my life, my health, and my heart.

The Greek language is ready.”

He told us that he plans to rest now - and put more time to interact with the community, stream games he loves, and maybe in the future get a full time job as a content creator in a gamedev studio.

Thank you

1.9 maybe a small patch, but to us, it feels like a very meaningful one. Achilles: Legends Untold is dedicated to our love to Greek mythology, so bringing the game to that language is a reason to celebrate. We also find it wonderful that a game ended up getting its Greek translation through an odyssey of persistence and refusing to give up when things got difficult.

This update is dedicated to Tzekino, but we want to take the time to thank you all for being here with us - without you, we wouldn’t be in the same place we are now, working on our third game in years of a major crisis in gamedev.

We also want to thank everyone who talks to us in the comments, on our social media or on our Discord. We can share with you a secret we shared only with him - most of us are huge introverts here, so it matters more to us than you think

If that story inspired or moved you, please, let SoulAge know in the comments - I’m sure he will read them. He had some rough times lately when it comes to jobs, so we thought he could use some positivity in his life!

See you in battle, ~ Dark Point Games Team

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