Age of Reforging: The Freelands v 1.3A BETA ONLINE!
Dear Reforgers,
Thank you for your patience! We appreciate your continued support and passion for our studio and AOR! The 1.3 major update is just around the corner. To give you an early look at the new content we’re developing and to help us further refine the game, we’re officially launching the Beta public test! 🎉
🛠 How to Join the Beta?
1. Open your Steam Library, right-click the game title, and select “Properties.”
2. Go to the “Game Versions & Betas” tab.
3. Select the “beta” version from the dropdown menu.
4. Wait for the game to update, and you’ll be able to experience the latest content early!
✨ What Does Joining the Beta Mean?
· Get early access to new features and content still in development, including but not limited to:
New Content
- [p align="start"]Added a new castle scene and dungeon in the Devil's Labyrinth region, along with a major quest and unique boss encounter associated with them.

- [p align="start"]Added a new side quest related to "Xuanji" and the "Xuanhuo Secret," which you can encounter in the Devil's Labyrinth region.

- [p align="start"]Implemented dedicated affinity dialogues and personal quests for all 10 main companions. Pay attention to what your companions want to tell you.
- [p align="start"]Added extensive companion interjections throughout various story quest dialogues. Your decisions during story moments will now increase or decrease companion approval ratings.
- [p align="start"]Updated all loading screens!
- [p align="start"]Added a new creature "Tiger," primarily found in the Twilight Wetlands region. Beast Tamers can capture it as an animal companion.
- [p align="start"]Added a new legendary weapon.
- [p align="start"]Added 36 new recipes for amulets and rings, available for purchase from jewelry merchants (random stock rotation).
- [p align="start"]Added a new NPC hero interaction, if you're wanted by a town on the world map, an NPC hero squad may attempt to apprehend you.
Major Balance Adjustments
- [p align="start"]Food stored in caravan inventory will now spoil at 50% of the normal rate, while food stored in town warehouses will not spoil at all.[p align="start"]Enemy levels have been rescaled from the original 1–30 range to 1–50, better aligning with player progression throughout the game. However, enemy difficulty has not increased proportionally: early-game enemies remain roughly the same strength, mid-game enemies are approximately 3–5% stronger, and late-game enemies are approximately 10–15% stronger. This change is intended to provide players with a more meaningful enemy level reference, while also maintaining a degree of challenge in the late game.
We are fully aware that the game still has various shortcomings, and that new content may introduce bugs and other issues. We greatly appreciate your help in identifying and reporting potential problems to improve game stability. Your feedback on balance, gameplay experience, and anything else is always welcome!

📢 Important Notes
· The Beta version may contain unstable elements or unfinished content. If you encounter any issues, please let us know via the community or Discord channels;
· If you want to return to the official version, simply select “Default” in the beta version options.
We look forward to hearing from you! If you have any suggestions or encounter bugs during your experience, please feel free to leave a message in \[the community discussion forum (reply to this post) / Discord]. Every piece of feedback you provide drives our progress!
Thank you for joining us on this journey. We look forward to seeing you in the Beta version!
— Sincerely, Personae Games.