1.3.5 Changelog
ADD: The game will now also create a mods directory in the install directory; if 1+ mods are placed in this directory, the game will use those instead of the ArmCom2/mods directory in the home directory ADD: Improved display of current mods directory in Mods and Tools menu ADD: Display of the base AP value of an attack during the shooting phase if target is spotted, does not apply range or target armour modifiers but should give the player a reminder of what their chances are to destroy the target ADD: Anti-Infantry unit support now adds a +15% bonus to the support roll, Recon unit support +10%, reflecting the greater availability of these units
CNG: Moved PH display to area above the radio status display on unit portrait
FIX: Fixed the HE AP base values for all calibres; were all set slightly too high due to poor programming on my part FIX: Was possible for player crewmen to spot enemy units while unconscious or dead FIX: Changed two in-game references from 'Combat Day' to 'Campaign Day' for accuracy FIX: Changed several in-game references from 'enemy strength' to 'enemy presence' for accuracy FIX: Corrected Finnish rank titles to Finnish rather than Swedish language (thanks Jori!) FIX: Added missing AP base value for 105S guns using AP ammo