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Corrective patch no. 3 (a big one)

Sol Cesto · Community Announcements · July 08, 2026

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A New Hotfix, Finally!

This is the biggest hotfix we've released for Sol Cesto so far. It fixes a huge number of bugs and required the help of a second programmer, Everade, who previously worked on Zombiehood. Thanks to Everade and our publisher Goblinz's Quality Assurance team, we were able to move much faster and solve some particularly tricky engine-related issues, including the Alt+Tab window duplication bug, Linux achievements, optimization, and more. Huge thanks to them! 🙏

This hotfix took a long time to arrive because, after the second patch and three years of handling all the game's programming on my own, I think I was simply too exhausted to keep going. Thankfully, I'm doing much better now and have gotten back to debugging. And thanks to Everade, development wasn't on hold for too long.

We won't list every single bug that was fixed because there are simply too many, but here's an overview of what this patch includes:

There are still a few bugs left to fix, although the list is now much shorter! We'll keep working on them, and we'll also look into adding a few quality-of-life options to make the game more accessible. I know many of you would like to be able to save a run in progress, so I'll see what I can do. 😊

Finally, thank you all so much for your support and patience. And another huge thanks to Everade and Goblinz's QA team for their amazing work.

We're getting very close to 200,000 copies sold, which is absolutely incredible, and it's all thanks to you. Chario, Antoine, and I couldn't have hoped for a better reception. Thank you so much.

See you soon for more updates! 🌞

Géraud, Chariospirale & Antoine

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