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Update 65 Released - World Anti-Air Guns, Air Siren, Radio and QoL Improvements

Foxhole · Community Announcements · July 07, 2026

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Update 65 is the first minor update to follow the previously announced 6 week development cycle. The current goal for development is to iterate rapidly on the features introduced in Airborne, improve balance across the game, and focus on quality of life and balancing adjustments.

NEW CONTENT

ANTI-AIR GUNS

Anti-Aircraft Guns are new AI world structures present at a limited set of rear-line airfields and towns. They automatically target enemy aircraft with their spotlight, firing three warning shots before engaging with accurate fire. AA Guns prioritise firing at enemy bombers if multiple aircraft are within its range.

SOUTHERN THEME COASTAL GUNS

Southern logistics towns now have their own Coastal Gun to better fit their distinct architecture and theme.

AIR SIREN

The Air Siren is a new piece of neutral tripod equipment which plays a sound whenever an enemy aircraft that is not a scout aircraft comes within 500m. When used on the frontline we hope this will alert players locked in combat to seek cover and man AA positions in advance.

TORPEDO NET

Mine Boats can now lay down Torpedo Nets, which block small ship movement and detonate torpedoes. They are relatively fragile and can be destroyed by machine guns or by being rammed by Large Ships.

NEW FEATURES

FMG AA MODE

Field Machine Guns can now switch into AA mode to engage low flying aircraft, giving ground forces more options to defend themselves from aerial threats.

BOMBER AIRCRAFT INTEL ICON

Bomber Aircraft now have their own intel icon so they can be easily distinguished as a unique threat on map intel.

RADIO CHANGES

One of the goals for Update 65 is facilitating aircraft spotting, increasing the ease at which fighters can react to incoming bomber raids and also increasing the strategic importance of Aerial Interceptor Arrays. To that goal, the Aircraft Radio has been removed, as all Radios now provide both Ground and Air Intel. The only structures able to detect Aircraft Intel remain the Observation Bunker and Large Radar Installation.

AERIAL INTERCEPTOR ARRAY IMPROVEMENTS

The Aerial Interceptor Array now provides an Air Intel circle at a targeted location over its battery duration. With a range spanning from 500m to 6000m, the closer the target is to the Array, the wider the Intel circle radius will be.

NEW PILOT MASK

A new Intel-receiving item which goes in the headgear slot, allowing pilots to receive Intel updates and carry a parachute at the same time.

WORLD CHANGES

NAVAL BASES

Olavis Wake, Nevish Line, Sableport, Weathered Expanse, Reavers' Pass and Piper's Enclave now have areas specifically designed to be a safe harbour for Large Ships. These are intended to reduce the need for naval assets to return to rear-line regions for repairs and rearming.

AIRFIELD RELOCATION

The Airfields at King's Cage and Endless Shore have been moved to make Airfield distribution more balanced across the world.

QUALITY OF LIFE IMPROVEMENTS

LEVEL STREAMING OPTIMIZATION

The border streaming system has been completely reworked to use a lightweight proxy map for each border, reducing frame drops when approaching border areas.

SHIFT KEY FOR FACTORY UI

The Shift key can now be used to instantly fill or remove an item's production order at Factories. For example, for an order with 2 rifles and 2 rifle ammo, Shift clicking the rifle ammo will remove the rifle ammo entries.

FACTOY MAP TOOLTIP IMPROVEMENTS

Players can now see their factory order status from the Map Tooltip.

REFUEL BUTTON FOR FIRE SUPPRESSION ROOM

Players can now refuel water on a Fire Suppression Room from a nearby liquid container with the "Refuel" button.

DESTROYER AND FRIGATE IMPROVEMENTS

The Colonial Conqueror Class Destroyer and the Warden Blacksteele Frigate have had their interiors redesigned to improve below-deck gameplay and make crew movement easier.

STOCKPILE RETRIEVAL IMPROVEMENTS

Pressing "V" on stockpiles with multiple items stored now retrieves the large item that is visually represented on them.

RELEASE NOTES

There are many other balance changes and bug fixes in this update. Read the full release notes for the details.

COMMUNITY UPDATE VIDEOS

For a more comprehensive walkthrough of news and changes in Update 62, here are some community videos highlighting the update.


▶ Watch on YouTube


▶ Watch on YouTube

Don't forget to follow the Foxhole Youtube Channel and Twitter Feed for the latest news on upcoming updates.

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