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Patch Note 1.0.1(reviced) + Soundtrack Release

Bingle Bingle · Community Announcements · July 03, 2026

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Original soundtrack is now available!

[dynamiclink href="https://store.steampowered.com/app/4882640/Bingle_Bingle__Original_Soundtrack/"]The Original Soundtrack, featuring 23 tracks including bonus tracks, is now available. Bring the casino atmosphere with you wherever you go, even outside the world of Bingle Bingle!

Balance Adjustments:

Score scaling after Round 15 in Endless Mode now increases much more sharply.

Token Adjustments:

- Key Token no longer restores 1 discard. Instead, it prevents a discard from being consumed.

- Omega Token multiplier: 30% > 40%

Ball or Bet Adjustments:

- Target Ball price: 5 > 4

- Monarch Bet now changes into a normal bet instead of being removed.

- Chaos Bet price: 5 > 6

- Chaos Bet bonus value increased from 100 / 150 / 200 / 250% to 200 / 250 / 300 / 350%.

- Flash Bet price: 7 > 6

Badge Adjustments:

- Betting Purge now also increases chips for bets that have already been placed.

- Scout no longer consumes a use if another effect prevents actions from being consumed.

- Token Crusher now activates before temporary tokens are added.

- Discard Expert price: 10 > 8

- Matryoshka price: 10 > 9

- Retirement Funds price: 10 > 9

- Mass Assault price: 11 > 10

- Repeat Set price: 7 > 5

- Burning Fortress value increased: 0.05 > 0.06

- Experienced Hire base chips: 50% > 75%

- Chaos Set price: 7 > 5

- Special Refund price: 7 > 6

- Cycle multiplier increased: 6 > 8

- Outnumber requirement: 6 > 5

- Warp Set price: 9 > 6

- Betting Charm bonus chips: 40 > 60

- Four of Discard pocket change count: 8 > 12

- Seven of Luck pocket change count: 9 > 12

- No Turning Back multiplier: 40 > 50

- Behind the Throne: 0.25 > 0.3

- Pocket Analyst price: 8 > 5

- Ice Set price: 7 > 5

- Maniac Hype: 0.03 > 0.02

- Roll Roll Roll multiplier change amount: 6 > 5

- Tax Refund rarity: Unique > Rare

+

Class Adjustments

Pocket Adjustments:

- Portal Pocket price: 5 > 6

- Portal Pocket selection amount: 2 > 3

- Joker Pocket held chips: 80% > 90%

- Star Pocket bonus chips: 50% > 70%

Boss Adjustments:

- Distracted chip increase changed from 20 / 30 to 15 / 20.

- Tyranny chip increase changed from 25 / 35 to 20 / 30.

- Depredation locked badge count changed from 3 / 5 to 4 / 5.

Quest and Reward Adjustments:

- Hungering Flame requirement: 10 / 12 > 8 / 10

- Relay Race bet value: 40% > 50%

- Frozen Split bet value: +8% > +10%

- Strike Street bet value: +4% > +5%

- Special Roulette required purchase count: 8 / 10 > 7 / 9

- Constellation bet value: +80% > +90%

- Monochrome bet value: +400% > +500%

- Collector requirement: 8 / 11 > 9 / 12

House Edge or Challenge Mode Adjustments:

- Fixed The Chosen One challenge so it still receives the 10x multiplier even when tokens are blanked.

- The Chosen One challenge now starts with Zero Verde, Discard Tonic, Reroll Bellini, and Dice Liqueur instead of Double Mimosa.

- Tidal Wave challenge Stage 2 multiplier requirement reduced from 300 to 250.

Bug Fixes:

- Fixed an issue where certain tutorials could appear multiple times in challenges.

- Fixed an issue where some Turkish and Polish text displayed incorrectly.

- Fixed an issue where Mr. Bingle Phase 2 could permanently keep 0 Pockets.

- Fixed an issue where Metronome was removed at the start of a round.

- Fixed an issue where Investment and Relay Race would not place bets when there were no available betting spots.

- Fixed an issue where the golden version of Roulette's Grace had no additional effect.

- Fixed an issue where Gotta Roll'em All could not be completed.

- Fixed an issue where Trendsetter could select Key Balls.

- Fixed certain token-manipulation items so they can no longer be purchased when no tokens exist, even if they do not appear.

- Fixed achievements in bulk so they are now checked using the same conditions as the collection.

- Fixed an issue where the Endless Mode Round 15 achievement could not be obtained.

- Fixed an issue where the And Then There Were None achievement could not be obtained.

- Fixed an issue where pressing token enhancement at an exact timing as Tinkerer could make all screen interaction impossible.

- Fixed an issue where achievements did not work properly after continuing a run.

- Fixed an issue where tips were not properly awarded when skipping the tutorial.

- Fixed an issue where pocket-changing badges had no value change when transformed into golden versions.

- Fixed an issue where controller input would not apply in certain situations if the player acted while shop effects were occurring.

- Fixed an issue where Tyranny increased chips even when no action was consumed. +

Text Adjustments:

- Fixed some pluralization-related text.

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