Hey Scavengers!
Just put out a small patch to address a review: the game now forces the combat camera to start zooming out when the midpoint between the player and the guard they're targeting is closer than 5 meters. A little oopsie from the way I reworked FOV in combat, but it should be better now!
I also took the opportunity to add the Forgekeeper themes (Lyla's tracks) to the soundtrack. If you already have the soundtrack, check the local file directory and you should see 3 new tracks!
Take care,
Corrigan