If you missed the 2.2 update, you can check the patch notes for it HERE
🔁 Changes
Changed squad makeup for some contracts
Tank squads will no longer appear for Convoy Airlift contracts.
Heavy two mech squads will no longer appear for Demolition and Convoy Airlift contracts.
Standard two mech squads will no longer appear for Convoy Airlift and Mech Ambush contracts.
Changed balance for some weapons
Increased mine auto destruct timer on minelayers from 15s to 30s.
Reduced per-shot damage of AR-X4 Prism from 40 to 32.
Reduced per-shot damage of MLS8 Cluster from 30 to 25.
Reduced per-shot damage of SMG1 Mobile from 14 to 12.
🛠️ Fixes
Fixed a typo in the prequel mission tutorial.
Fixed a possible softlock when combat dialogue triggers in the middle of a turn and does not automatically expire (for example, Major Payload's defeat dialogue).
Fixed single-icon input hints not disappearing when input hints were in the Controller and Keyboard options (the control scheme in the pause menu is the only hint that should remain visible).
Fixed the units screen at the base not allowing players to navigate to the second page once there are more than 4 units (using keyboard or controller).
Fixed small typos in Japanese localization.
Tentative fix to an exception on reinforcements finishing the airdropping animation.