The physics engine is working against me here so I'll have to wrangle the contacts on a lower level which will take a bit longer than a simple patch. Nevertheless, I hope this patch fixes at least a few of the issues you're having with this update.
Changelog:
- Chopping and stabbing is now more forgiving with its angle
- Chopping and stabbing now more reliable
[Fixes]
- Fixed the cause of death calculations, and therefore the optional objectives and regeneration skills
- Fixed newly added weapons defaulting to the Greatsword when saved as a creation
- Fixed missing slicing functionality on road signs in the City map
- Fixed armor pieces getting stuck to weapons after slicing
- Fixed chopping functionality on some angles
[Modding]
- Fixed the new modding SDK for sharp weapons, new melee weapons should now load properly. I'll still have to try to work some more black magic to get the legacy mods to a more serviceable state. The new modding Wiki is still a work in progress but I hope to finish it by next week. Chainsaw support for the SDK requires deeper support than just script-level so it'll still be some time before that gets added.