
Dear Players,
In this minor update, we are going through a long list of minor fixes and improvements. While there are no new features or major headlines, this is a necessary and valuable improvement to the quality of experience when playing CC2.
These updates touch many different areas of the game in subtle and different ways. Please see the patch notes below for more info on exactly what has changed.

We hope you enjoy these new updates!
Much love <3,
The Carrier Command Developers
v1.5.18
Fixes
Updated Steam SDK
VR orientation recenter now only updates yaw
Fixed enemy AI sometimes failing to aim at predicted target positions
Fixed enemy carrier aggression incorrectly evaluating captured territory
Fixed enemy carriers not entering the island capture state
Fixed vertical mouse sensitivity and inversion settings being ignored
Fixed flight mouse sensitivity ignoring the vertical axis value
Fixed torpedo explosions using the decoy damage value
Fixed vehicle wheel suspension compression not clamping correctly
Fixed explosion damage falloff calculation
Fixed cursor interaction on vehicle screens in the menu
Fixed weapon attachment selection going out of range
Fixed carrier battle music not triggering correctly
Fixed intro cryo sequence door and mask animations
Fixed island and terrain generation errors
Fixed missile tracking using an incorrect object id
Fixed character pathfinding bounds calculation
Fixed server lobby screen flickering on macOS
Fixed in-game support links