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Patch #3: Partial Controller and Steam Deck Fix, Improvements, and Bug Fixes

Midnight Special · Community Announcements · June 26, 2026

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Hi all. It has been a hot minute since the last update, but I am back with a new build that contains new fixes and improvements. It has been quite a difficult endeavor fixing all of the annoying inconsistencies occurring with controller and Steam Deck support. For a bit of transparency, the way that the engine is built, porting controller support is easy, but ironing out all of the issues and inconsistencies is the hard part. Porting the game to controller was initially done as a player suggestion that cost a lot more time than I had originally anticipated. In short, it is essentially like developing two games at once. Rant notwithstanding, the controller and Steam Deck support is closer to being ready. I have done my best to remove any "double selection" instances from the inventory menu, but there are still locations where this is very apparent, for example, when interacting with the computer or the fake save. These will be addressed in the next patch, hopefully.

What is currently planned/being worked on:

I will try to parse this content out at least once a month.

In addition, I'd like to ask any bilingual players who feel their respective language or translation is missing something or could be better, please feel free to reach out on Discord. While I cannot afford to pay you, I can offer keys, access to future games I am working on, and feature you in the credits section of the game.

Thank you all, and see you soon.

Sincerely,

Scared Stupid Inc. aka Alexandru Hagiu.

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