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Artificially Extending Playtime - Patch 1

Garbage Growth · Community Announcements · June 25, 2026

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The best way to extend a citizen's working life is to increase the cost of living which is why i'm doing the same with skills costs and spread better the pacing, playtime (from CHAD to END) went from about 47mn to 58mn (a 11mn total increase!) which brings us closer to the 2h threshold of refunding a steam game

New Skill:

- Shark Thunder: shark now use THUNDER

QoL changes:

- Added hide pollution setting

- Added resolution setting when not fullscreen

- Improved reduced trash animation setting

- Angels go now all the way to the left

- Moved "Add +1 Pipe" skill earlier in the skill tree + cost cheaper

- Flashing effect of thunder lowered

The balance changes:

Super Pollution

Others

Sea Part

All those changes were aimed to slow down a tiny bit the parts where pacing was too fast

i'd appreciate any feedbacks, also thank you for 2k sales! I'd have never thought we would even reach that milestones, thank you so much for the support. please stay tuned for the content update

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