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Native Hunter Development Roadmap

Native Hunter · Community Announcements · June 25, 2026

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Native Hunter — Development Roadmap

Native Hunter is still in active development and is now entering a new phase of improvements, adjustments, and expansion.

The game already has a playable survival foundation, including island exploration, resource gathering, crafting, building, combat, animals, and multiplayer/co-op. From this point forward, the focus is to strengthen that foundation, improve stability, and expand the core systems to make the experience deeper, more dangerous, and more rewarding.

The first stage of this roadmap is already in development and is expected to reach players in the coming days. After that, future updates will be released periodically, following this development plan and the feedback from the community.

Already Available in the Game

Native Hunter already includes the core systems needed for a survival and exploration experience.

Current foundation:

This roadmap shows how these systems will be improved and expanded in future updates.

Stage 1 — Technical Foundation and Multiplayer

Status: currently in development.

This stage focuses on improving the general stability of the game and preparing a stronger foundation for the next updates.

Planned for this stage:

The goal is to make Native Hunter more stable, more reliable, and more comfortable to play both solo and with friends.

Stage 2 — Progression and Boss Summoning

Progression will become more connected to exploration and discovery.

As players find new resources, materials, plants, animal parts, and special items, new recipes and crafting possibilities will be unlocked.

Boss summoning will also be part of this progression. Bosses will work as major progression challenges, requiring preparation before combat and offering important rewards to help players move forward in their journey.

Planned:

Stage 3 — Tribes, Camps, and Raids

Enemy tribes will have a stronger presence on the island, creating more threats during exploration.

Tribal camps will be added as risk-and-reward points across the island. Hostile tribes will also be able to raid the player’s base, making building, defense, and preparation more important.

Planned:

Stage 4 — Weather, Shelter, and Structures

Weather will have a stronger impact on survival.

Storms will be able to damage the player if they stay exposed for too long. Lightning may also strike the world and damage structures such as roofs and buildings.

Planned:

Stage 5 — Taming, Mounts, and New Islands

Tamed animals will become more useful, and mounts will be improved to support exploration, transportation, and combat.

After that, Native Hunter will expand with new islands, bringing more places to explore and more reasons to keep evolving beyond the starting island.

Planned:

Community Feedback

We have also created a new official space for feedback, suggestions, voting, and comments:

->Share your feedback and vote on what should come next

On this website, players can send ideas, report issues, vote on suggestions, and comment on feedback from other players.

The goal is to have a clearer view of what the community considers most important for the future of Native Hunter.

Continuous Development

This roadmap shows the current direction of Native Hunter, but it may also evolve based on community feedback.

Future updates will be released periodically, with a focus on improving the current experience and expanding the game in a consistent way.

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