Hello everyone!
POPGOES Arcade has been updated to version 3.1.9. This is primarily a bug fix and QOL update, but there are some new things you may want to be aware of, if you are actively playing the game or like to return to it once in a while (which would make you very cool).
BE AWARE SPOILER TEXT MAY BE BROKEN FOR YOU! IF YOU'RE NEW TO POPGOES ARCADE, IGNORE THIS CHANGELOG AND JUST PLAY THE GAME!
Please check out the full list of changes:
Major additions/changes:
Replaced achievement "Fool's Gold" with "Wrapped Up". (Upgrade gift chances to 100% via The Wishlist)
Replaced achievement "Out of Order" with \"Last Breath Drawn'". (View Bonnie's soul in The Bestiary)\
QOL/balance:
Reduced the number of times you need to walk away from Manora for the achievement "Commitment Issues" from 3 to 1.
Added alternate dialogue if you attempt to dig inside the garden inn during The Machinist.
Major bug fixes:
\Fixed the main menu not recognising the player's save file (thus preventing them from using Continue) after the Blackrabbit jumpscare, if the player had played through the whole game in a single session.\
Minor bug fixes:
Fixed an inconsistency regarding ATK+ lasting longer than it should in some circumstances. The effect now lasts for the 5 next available attack actions regardless of whether or not it was activated via quick-pocket. "Available attack actions" meaning when the player has the ability end their turn with an Attack or HOOK/SCYTHE.
Also fixed DEF+ incorrectly affecting 6 of the enemy's attacks instead of 5. It's 5 now.
Adjusted shop descriptions for ATK+, DEF+, and Shield.
Fixed the Quick Pocket icon lagging behind whenever the player used DIG or JUMP.
Fixed the JUMP and MISS battle notification flairs overlapping.
Fixed an error in the Dead King Freddy battle, with the damage number being zero and the HOOK text flair being positioned incorrectly if Dead King Freddy reflected the player's HOOK attack.
Fixed an error in all Bonnie battles, with the damage number being positioned and colored incorrectly for a split second when it first appears.
Fixed Corrupt Bonnie's attack sprite being misaligned.
Fixed an error which allowed Robot enemies to re-activate their shield immediately after it ran out, instead of needing to wait at least one turn.
\Fixed the water still being animated in one of the North Forest cells, during the out of bounds Machinist section.\
\Edited Puppet's index page, "Block:" now says "Shield:".\
\Fixed the well being misaligned in the Tunnel minimap.\
\The Quick Pocket icon is no longer visible during the CAM 7 "battle".\