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0.19.005

Demon Hunt · Community Announcements · June 24, 2026

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Hello everyone new patch is here!

Trying to push updates regularly while also working on the next biome.

-Starting weapon progress now uses tiered thresholds. Tier 1 requires 30 waves, Tier 2 requires 40, and Tier 3 requires 50.

-Added a brief invincibility window after taking damage to prevent multiple hits registering in the same instant.

-Hunt earnings now appear one by one on a dedicated screen before the game over page, showing each unlock with its name, type, and icon.

-Updated the game's fonts for a better visual fit with the game's overall aesthetic.

-Fixed Artifact Entropy not applying health regeneration multiplier properly.

-Fixed fourth artifact slot in the armory bug.

-Fixed Banish button placements when weapon info toggle is off.

-Fixed controller getting stuck if the post-banish offer contains an equipped weapon.

-Fixed Delete Save Button not being interactable with controller in gameplay.

-Fixed Warden Drone appearing as DPS bar even though selected mecha is not Warden.

-Fixed some Artifacts being enabled even though they are not equipped.

-Artifact Combustion Chance 1%/1.5%/2%/2.5%/3% => 1.5%/2%/2.5%/3%/3.5%

-Artifact Void Rift Attack Rate 2 => 4

-Artifact Erosion Damage 8/10/12/14/16 => 4/5/6/7/8

-Artifact Erosion Decay 2 seconds => 1 second

-Artifact Forest Soul Regeneration 1%/1.2%/1.4%/1.6%/1.8% => 1%/1.5%/2%/2.5%/3%

-Artifact Great Attractor 20%/40%/60%/80%/100% => 60%/70%/80%/90%/100%

-Artifact Midnight Meteor Damage 60/70/80/90/100 => 40/50/60/70/80

-Weapon Arc Base Damage 20 => 26

-Weapon Disc Nucleus Count 10 => 16

-Weapon Minigun Base Damage 10 => 12

-Weapon Minigun Launcher Base Damage 4x => 6x

-Weapon Minigun Launcher Rarity Damage 0/0.5/1/1.5/2 => 0/1/2/3/4

-Weapon Field Base Damage 6 => 8

-Weapon Disc Base Damage 36 => 42

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