Critical Fix:
- Fixed a critical issue where enemy ships could fail to spawn after entering naval combat from the world map.
Other Fixes & Improvements:
- Moved Trinidad bandits to the road leading to the cave.
- Gunsmith Diaz is now available for the main story quest during nighttime.
- Added automatic next quest selection in several story sequences.
- Camera no longer clips through walls.
- Improved dialogue camera framing to always keep NPCs in view.
- After mastering all skills, excess skill points are now automatically converted into 2 attribute points (existing saves are converted automatically).
- Fixed learned skills occasionally resetting.
- Fixed a bug allowing some skills to be upgraded twice.
- Fixed the cargo delivery quest calculation after partial deliveries.
- Bandit masks now have a 100% drop chance.
- The Masks quest now requires one in-game day before it can be turned in.
- Added voice-over for the Masks quest.
- Fixed incorrect animations after talking to the NPC who gives the cargo delivery quest.
- Added a small player movement improvement (additional animation refinements are still in progress).