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Last Flag 1.02 Update Notes

Last Flag · Community Announcements · June 23, 2026

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Welcome to Last Flag's latest update which puts you in the showrunner's chair by adding Custom Games, a brand-new Team Deathmatch mode, sharpens the bots, refreshes in-match hit feedback, hands out a fresh Pirate look for every Contestant, and rolls in hundreds of fixes from your feedback. Thanks for playing, and keep the reports coming!

Update Highlights

Featured: Custom Games

You're the showrunner now. Custom Games lets you bend the rules of Last Flag to your liking, change values, turn rules on or off completely,  to craft the perfect combination. Want a frantic 10-minute sprint with Big Heads and Infinite Ammo? A slow, tactical fight with beefed-up health and no power-ups? It's your show.

Here are some (but not all) of the settings you will be able to adjust.

General Settings

Adjust match length (10 to 60 minutes), respawn time, and whether Overtime is enabled (including how long the Overtime flag defense lasts).

Flag Rules

Decide whether players can use abilities or keep their stamina while carrying the flag, choose the Flag Hiding mode (Player Hide, Auto-Hide, or off), and tune the Flag Hiding phase duration.

Contestant Rules

Enable or disable individual Contestants, or finally  allow duplicates per team. Fine-tune global and per-Contestant Health, Damage, Ultimate charge rate, and ability upgrade costs, or start everyone with upgraded abilities.

Power-Ups & Cashbots

Turn power-ups on or off, set their respawn rate and duration, or  mask what power-up  you will get until you pick it up - everyone loves surprises. Toggle Gold and Red Cashbots, and even change Cashbot size.

Radar Towers

Tune Radar Tower capture rate, healing rate, and reveal speed.

Fun Modifiers

Flip on the fun stuff: Big Heads, Infinite Ammo, and a Down But Not Dead toggle.

NOTE: Last Flag productions is not responsible for whatever happens when you combine all these rules. Some combinations may not be the best fit for each other and make the game behave weirdly. Use with caution (or maybe not).

New Mode: Team Deathmatch

Team Deathmatch shakes up the formula with Personal Flags. Instead of one shared team flag, eliminated opponents drop Personal Flags that you scoop up and deliver to a Radar Towers you control or to your Pyramid to score.

Highlights

Combat & Gameplay

Hit Feedback Refresh

We reworked in-match hit feedback so it's clearer what's happening to you in a fight.

Contestants

Arsenal

Banshee

Graffiti

Knives

Roadie

Scout

Tango

Player Bots

Cosmetics & Progression

Pirate Skins

Level Progression

User Interface

Custom Games UI

Localization

Maps

Thank you for being part of Last Flag. Have fun out there, and we will see you on the set!

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