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TEAM PANIC — Day 2 Update

TEAM PANIC · Community Announcements · June 22, 2026

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Hello everyone,

First of all, I truly want to thank everyone who played TEAM PANIC, left a review, or shared feedback.

I have been carefully reading the comments that came in after release. I received fair criticism, especially about performance issues, some parts of the game not being clear enough, difficult parkour sections, checkpoint problems, interaction bugs, and technical issues that affected gameplay.

I sincerely apologize for these problems.

I developed TEAM PANIC by myself, and because it is a two-player co-op game, some issues only became clear after real players experienced the game. I am not saying this as an excuse; I only want to share the process transparently. I am not ignoring the feedback, and I will continue working quickly to make the game better.

Today’s update includes many changes that directly affect the player experience.

This update is an important step toward making TEAM PANIC more playable and easier to understand. I know there are still parts that need improvement, and I will keep fixing the game based on your feedback.

I also understand the criticism from players who left negative reviews. My goal is not to ignore these problems, but to make the game genuinely better.

Thank you again for spending your time with TEAM PANIC and for sharing your feedback.

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