⚜ SteamCozy

Home / News / Konfronto

Patch notes - small but impactful balance changes

Konfronto · Community Announcements · June 22, 2026

Read the original on Steam ↗

With a new season comes an opportunity for us to rebalance the game, and though we're in a pretty good place, with many viable builds, there are still a couple of outliers that we're making small adjustments to. There is still the known issue with the Tournaments function that we are in the process of fixing, so please expect occasional odd results when viewing matches. This is due to the matches being fought correctly on our tournaments server, but played out differently when viewed locally.

Balance changes

Naania

On Trigger: Gain 10 7 Provisions, +5 for each Restaurant on A.

We over-buffed this last patch. This is still stronger than its original value, but not so strong that it's an automatic buy in any build.

Hell's Heart

Once per battle, when your Hull falls below 50%: repair 15% 12% hull and apply 40 Dread to the enemy Carrier.

Same for Hell's Heart, we over-buffed this last patch. This is still stronger than its original value, but not so strong that it's an automatic buy in any build.

Ion Maiden

Passive: Enemy Carrier takes +50% Damage from Dread.

Passive: Whenever the enemy Carrier gains Dread, also remove 1 2 Provisions and 1 2 Space Junk from the enemy Carrier.

It's underperforming, though we want to be careful not to increase the damage from Dread as you're likely stacking these when you can.

Temporal Fluxbay

On Trigger: Repair 30 100 Hull and give all Spaceships in your carrier +10 Attack.

This is a Galactic rarity item on 25 turn cooldown, we're increasing the repair effect to feel more appropriately impactful.

Clawback Matrix

Whenever a Spaceship on A Attacks: Repair 30 Hull. Then, if the enemy Carrier has 50 or more Shield, consume 50 Shield from the enemy Carrier to repair 40 Hull and gain 2 3 Power Surge

Our pro-Poultron agenda is plain to see, and we feel no shame for it.

Nuts and Boltsman Armour Plating

Passive: +50 +100 Maximum Hull. Permanently gains +10 Maximum Hull whenever you sell non-Neutral, non-Sisters of Salvage Cargo or Crew.

This can get to the point where it's worth giving up three tiles for it, but it takes a little too long to get there. We're giving it a slight head start.

MSS Flying Dutchman

Cooldown: 21 24

Should we have done this when we made the sweeping cooldown revisions? And maybe left it alone, because massive pirate ship that is difficult to play sounds amazing? Maybe.

Sunderbird 1

Attack: 20-40 15-35

It hits just a bit too hard early game for such a fast ship.

Grudgebearer

On Trader Enter: Permanently gain +20 +15 Attack if you lost the last battle.

Its grudge was too much to bear. Also, we should have made it look like an actual bear. Missed opportunity.

The Peas Maker

On Attack - Remove 4 Dread from your Carrier. On Devour: Permanently gain +4 +5 Dread removal and +10 +13 Attack It's back, baby! Kind of. It might not be the most powerful ship in the game again, and hopefully never will be, but this should put it in a better place.

The Maize Runner

Attack: 50-75

Passive - Generator on A gains +15% Shield, Ship on B gains +15 Attack

Devour - Permanently Increase these bonuses by +5% Shield & +5 +7 Attack

The Maize Runner also begins its return from the grave.

MSS Terrorise

Whenever Cargo on A generates Power Surge: +25 damage next Attack

Passive: Spaceships on A have +40 +50 Attack

Whenever a Spaceship on A attacks: Receive 15 Damage

Look, if it was up to me I would have buffed this thing a million per cent. It's SO exciting to be close to death and then your very slow MSS Terrorise activates and blasts your opponent to smithereens. We were dying just a little too too often from not doing enough damage in that last hit to feel that glory.

The Dent Horizon

Attack: 180-200 200–220

Whenever you sell non-neutral, non-sisters of salvage cargo or crew: Permanently gain +10 +15 attack.

It's massive and hard to play, but when you've been stacking it in your cargo for 4 turns you should be suitably rewarded for bringing it to battle. We're making the stacking more impactful, and giving it a little more of a head start.

Great Thunderberg

Pilot Slot: On Attack: Repair 5 Hull +2 +1 Hull for each Space Junk on your Carrier (Max 50)

With a good Space Junk builds she can provide an overbearing amount of repair. We're bringing her performance more in-line with her rarity.

Mung Bean the Merciless

Pilot Slot: Passive: -10% Cooldown. Permanently gains a further -2% -5% for each battle in which Crew was devoured (up to a maximum of -50%).

Now that we've added the Cooldown cap, we do not need to fear Mung Bean the Merciless enabling 1-turn victories.

Konfronto MORE ON STEAMCOZYKonfronto 88.9% positive · 36 reviews Price tracking · player charts · similar games →