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Update 2.2.4 (Updated on July 7)

Star Valor · Community Announcements · June 20, 2026

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Greetings Commanders!

It has been a while since last update, so I apologize for the delay, as well as for the taking so long to fix the "unarmed ships bug". I only discovered it long after committing to some changes in the game, and for technical reasons I could not just go back and release a quick fix patch. In any case, I hope you will enjoy the new content :)

Reactor Overload:

I always wanted energy levels to mean something more than just “Set everything to 200% and forget about it”. So… it’s finally here. Basically… You can get more out of energy levels (up to 300% instead of 200%) and even gain bonuses from your reactor heat, however, you have to be careful not to melt your ship’s reactor. Of course, the new ship role (Firebrand) was especially designed to make the best use of this mechanic.

OBS: After loading your save files, check your heat levels on the buff icon and, if needed, reduce energy levels to avoid issues. Basically... Don't install too many generators if you plan on using high energy levels, unless of course, you have a plan ;) Edit: Since Patch 2.2.4c Reactor overload is much more forgiving, and it's also based on game difficulty.

Faction Headquarters:

These are faction main sectors, intended as a new end game challenge. Although they are not finished (I have to add more things to it, like special bases, perks, etc), they already serve as a new source of faction unique items.

Patreon:

Once again I want to thank all my patrons and supporters for keeping their trust in me <3

So... enjoy!

Update 2.2.4 - Patch Notes

Follow up patches:

Patch 2.2.4a

Patch 2.2.4b

Patch 2.2.4c

Patch 2.2.4d

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