Hello everyone!
Work on optimization is in full swing. I significantly underestimated the complexity of moving parts of the game to C++, and I'm still working on it. However, I hope to release an optimization patch in June and then move on to other tasks.
I'd like to share a station mockup. It's still a work in progress, but it should already give you a good idea of how stations will look in the game.
By the way, what new station-related gameplay features would you like to see? (Besides trading) Maybe someone has an interesting idea that could add more depth to the gameplay.
Hope everyone is having a great day! ☀️