
Three very simple recipes have been added to simplify survival in the early stage of the game.

CHANGELOG
Improvements
- Added 3 very simple recipes to ease survival in the early stages of the game.
- Improved watering and fertilizing system for garden beds.
- Disabled ladder destruction in the swamp location.
- Added a text trigger upon entering the swamp, hinting that sulfur can be found there and is worth collecting.
- Reworked the pellet calculation algorithm: super-accurate shots that kill zombies with headshots at long distances are now excluded.
- Implemented rain watering for garden beds, provided the boxes are not under a roof.
- Increased metal find chance in wooden boxes by 20%.
- Reduced bleeding damage by 25% for affected zombies.
- Removed mention of filtration at the pharmacist’s workstation in the dirty water description.
- Added the ability to water a garden bed with a single action.
- Added the ability to pour dirty water from bottles to recover plastic if needed.
- Added the ability to fill all plastic containers with dirty water from a water source in one action.
- Added the ability to pour all dirty water from containers into the tank with one action.
- Implemented overload warnings when harvesting crops.
- Added checks for train support structures for train parts and attached items.
- Improved train disassembly.
- All unfinished quests removed from the journal upon exiting the last location.
Bug Fixes
- Fixed an issue where cancelling items in the workbench queue was not working properly.
- Fixed overload message during water filter creation.
- Fixed interaction with the water filter before the object is built.
- Fixed bug where the robot could not pass through a destroyed door if auto-door-open was disabled.
- Fixed bug where music stopped playing after exiting the pause menu.
- Removed collision on Mark’s base gate that blocked player movement.
- Fixed decimal display for weight.
- Fixed construction bar display in the menu.
- Fixed bug in object disassembly where tool hits transferred to another object.
- Fixed the appearance of the overload message during disassembly.
- Fixed buff icon restoration upon loading.
- Fixed robot inventory bug during quick access.
- Fixed one of the causes of game freezing on save loading.

