⚜ SteamCozy

Home / News / War Robots

WAR ROBOTS 12.1 UPDATE NOTES

War Robots · Community Announcements · May 25, 2026

Read the original on Steam ↗

EVENT: SHADOW OVER SHORE



The event starts on May 26. We have daily rewards prepared in the Event Hub and in the News section.

The atmosphere thickens as greenish fog swallows the view beyond your ray shields. There’s something very fishy about EvoLife this time, and soon you will face it head-on:





Complete the event to earn a collectible Title:





HERMIT



SHOGGOTH: NEW ROBOT BUILD



A robot built around the idea of peeking from behind cover. Exploit every building and elevation around you to land shots without fearing return fire, but beware of flanking maneuvers — despite its strong Aegis shield, Shoggoth is not suited for close-range fights. Shoggoth can move with its weapon platform elevated indefinitely, but firing the Tracking Shot causes its head to retract and puts the ability on cooldown.

SHOGGOTH


The puzzling result of EvoLife giving its engineers too much freedom.



Line Of Sight: The platform housing the robot's weapon slots rises, and the speed of the robot is reduced. In this configuration, the robot gains access to its built-in weapon, which damages enemies and inflicts the TRACK effect. After a delay after firing, the robot's weapon slots lower and the ability recharges.











Weapon Slots 2x Medium 2x Heavy
Durability 300,000
Movement Speed 48 km/h
Specialization Sniper
Bonus for MK2 Death Mark: 30% → 40%; Repairs from destroying Tracked targets: 5% → 10% (Green); 2.5% → 5% (Gray)
Bonus for MK3 Death Mark: 40% → 50%; Repairs from destroying Tracked targets: 10% → 15% (Green); 5% → 7.5% (Gray)


Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

VOONITH (L) / URHAG (M) / SHANTAK (H)


The physics behind this… remain best unexplored.



Experimental long-range systems that deal more damage at greater distances. Their energy projectiles are dispatched in a vertical wave with zero horizontal dispersion. When part of a wave is blocked by an obstacle, the remaining section continues forward without losing damage potential.













Weapon Slot Light/Medium/Heavy
Special Effect More damage at long range
Damage Type Energy
Range 1,100 m
Damage per Particle 7,500 / 12,375 / 16,500
Particles per Shot 25
Shot Interval 0.85 s
Ammo 12
Reload Interval 3 s
Reload Amount 3


Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

FHTAGN


All this biological tinkering must have had an effect on the speech organs of EvoLife citizens.



Ability 1: The host gains additional damage for each destroyed enemy with a Track effect applied.
Ability 2: Passively boosts the host’s weapon damage.
Ability 3: The host's regenerating Aegis systems have increased capacity and regeneration speed.
Ability 4: A portion of the host's damage dealt to Tracked enemies beyond 600m ignores Defense Points.

BAEK TAEJUN


Just a few extra appendages for managing the weapons panel.



Taejun's Awareness: When activating the built-in weapon, Shoggoth temporarily activates the Quantum Radar and deals increased damage.
Taejun's Audacity: The firing rate of Shantak, Urhag, and Voonith guns is increased.

ACID RHINO: NEW ULTIMATE BUILD



The Ultimate Rhino is receiving a significant overhaul with an indestructible shield, defense points and improved maneuverability. While its core unique ability remains, you will now retain your shield cover for a few seconds after charging, with the ability to turn now enabled. Additionally, all incoming damage received during the charge is converted to DoT giving a crucial window to secure the kill.

ULTIMATE RHINO


Ready for a ramming run!



Ultimate Assault Mode: Rhino activates an integrated, impenetrable physical shield and gains uncontrollable acceleration, but cannot use its medium slots. Additionally, the robot converts all incoming damage into a DoT effect. The effect persists during the charge and for a short time afterward.

Corrosion Protection: The robot reduces all incoming DoT damage.









Weapon Slots 2x Light 2x Medium
Durability 600,000
Movement Speed 43 km/h
Specialization Brawler
Bonus for MK2 Ability cooldown: 6 → 5 s; DoT mitigation: 20% → 30%
Bonus for MK3 Ability cooldown: 5 → 4 s; DoT mitigation: 30% → 40%


Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

ULTIMATE TOXIN (L) / VENOM (M)


Zip up the hazmats!















Weapon Slot Light/Medium
Special Effect DoT (145 (L) / 305 (M) each second for 6 sec per stack; AoE (10 m)
Damage Type Special
Range 300 m
Damage per Particle 81 / 113
Particles per Shot 1
Shot Interval 0.05 s
Ammo 180
Reload Interval 2 s
Reload Amount 180


Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

OTHER ADDITIONS



KAI RUO


Nika Schum? Never heard of her.



Point of No Escape: The final hits of the Event Horizon attack apply the EMP effect.
Thermal Drag: Celsius, Fahrenheit, and Kelvin weapons apply the Slowdown effect.

R'LYEH


Hides horrors unseen



Upon activation, strikes with a damage zone that gradually expands, applies SLOWDOWN to enemies and deals damage to Maximum Durability.



UNSTABLE CONDUIT UPDATE


Power to the shields!

Unstable Conduit — an active combat module that temporarily grants the robot an Aegis shield and restores both green and gray durability.



TECHNICAL FIXES



War Robots MORE ON STEAMCOZYWar Robots 60.0% positive · 26,575 reviews Price tracking · player charts · similar games →