Changes
Gamepad
- Controller test support has been added. All in-game controls are supported. This is a provisional implementation and may contain bugs, but I plan to officially support it if no issues are found. If you encounter any bugs or have any requests, please let me know.
UI
- Swapped the default key mappings for the inventory and map.
- Changed UI operation animations.
- Option settings are now saved immediately after being changed.
Gameplay Changes
- Changed quick recovery and item usage inputs to require holding the button.
- Removed player name settings from save data.
Tutorial
- Added and revised tutorials.
Graphics
- Added an option to reduce flashing effects for certain characters such as Ghosts.
Sound
- Changed some sound effects.
Balance Adjustments
- Adjusted weapon stats.
- Adjusted the difficulty of the 4th and 5th floors. Added keys and potions, and changed some map layouts.
Bug Fixes
- Fixed a bug where attack hit detection duration was shorter than intended, making attacks harder to land.
- Fixed a bug that caused movement jittering.
- Fixed a bug where enemies could move to the same location due to Ghosts, teleportation, and similar effects.
- Fixed a bug where gun hitboxes were smaller than they appeared visually.
Localization
- Reflects latest translations by volunteers.
Please see here for more information about the translation work. I would be happy to assist you.