This update has a major desync fix for Online play, Death Sentence fixes, skipping Intro/Endings in Arcade Ladder and More.
- Overall size of the game on disk has been reduced by 6.8 gbs.
- It's now possible to skip intro/Ending within a characters Arcade Ladder, if this is something you always plan to do you can completely disable these scenes within the Settings menu.
- Fixed a major issue when loading in to an online match that would cause an instant match desync. Game state will now pause in order to wait on the opponent still loading match data.
- Fixed soft locking/freezing issues when performing a Death Sentences with certain characters.
- Fixed an issue when performing a projectile attack if timed perfectly most hit confirmable attacks would continue as if they hit an opponent up close.
- Fixed an issue with Neverman's Back grab that would show the outside of stage bounds.
- Proper block animations are now played depending on the strength of the move blocked.
- Fixed an issue not allowing moves to work via wake up.
- Fixed a potential issue making throw escape one sided, making the escape window only at the start-up of a initial grab animation.
- Quality of life change to input devices, Keyboard and also all other controllers are now used as a single device. Device will be selected for Player 1 and 2 before entering character selection screen.
Sorry to took so long to get this update out as a lot of personal things had came up in my life while I was working on this. ~ Acid_Brad