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Art Blast - Tides of Tomorrow

Tides of Tomorrow 🌊 · Community Announcements · May 20, 2026

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Hey Tidewalkers! 🌊

One month after release, we hope you’ve been enjoying the world of Tides of Tomorrow!

After nearly three years of development, it’s time to highlight the work of our artists who helped bring this universe to life.

We already shared a first Art Blast focused on Marketland and few characters during the demo period. This time, we're excited to showcase much more of the game's world, including environments and the full cast of Tides of Tomorrow.

Metal platforms, corals, underwater locations, UI elements, and characters… dive into the incredible work of our amazing art team and discover how they shaped this plasticpunk ocean world!

We hope you enjoyed checking out the environments, characters and all the art during your adventure... and now here!

Concept Art:

Environment & Props Art:

Character Art:

Shoutout to all the artists who participated in this adventure:

Art Direction & Leads

Laureine Sautereau: https://www.linkedin.com/in/laureine-sautereau-7b867352/

Elise Ramseier: https://www.artstation.com/eli-se

Ludovic Oddi: https://www.artstation.com/ludovicoddi

Environment Artists

Alex Ryan: https://www.artstation.com/ryan_alex

Chloé Plumey: https://www.artstation.com/chloeplumey

Andréa Penz: https://www.artstation.com/andreap

Character Artists

Clothilde Chopin: https://www.artstation.com/fyoston

Yanis Lhôte: https://www.artstation.com/sinay-eto

Technical Artist

Raphael Garcia: https://raphaelgarcia.dev/project/tides-of-tomorrow/

VFX Artist

Henning Weiß: https://www.artstation.com/heinson

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