Fixed shadow flickering issue of the lighthouse in Stardust Bay.
Fixed the bug that well water was not classified as drink.
Reduced performance cost of dynamic lights under low, medium and high graphics settings.
Fixed overly long motion blur text in settings UI.
Fixed overly short projectile duration of cannonballs.
Optimized calculation overhead of projectiles.
Fixed projectiles unable to splash water.
Adjusted partial layout of the port area in Stardust Bay.
Mead is now classified as a drink.
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