Hero's base Combat Power increased by 50
Balance adjustments for Early-to-Mid stage (Small Cave ~ Yellow Dragon Valley)
Overall difficulty of Early-to-Mid stages has been eased.
Base Gold acquisition in Early-to-Mid stages increased by 15%–40%.
Increased Maximum Gold Capacity
5,000 → 7,500
Increased Treasure Chest drop rate from Normal Monsters
Base drop rate of Treasure Chests when defeating Normal Monsters has been increased.
0.0005% → 0.00065%
Adjusted "Dog Beating Staff" effect
Original: Damage and Attack Range increase by 2% per 1 Treasure Chest obtained.
Changed: Damage and Attack Range increase by 3% per 2 Treasure Chests obtained.
Bug Fixes
Fixed an issue where HP bar values were not immediately updated when Max HP changed in the Hideout.
2026-05-14 | Patch Notes
Read the original on Steam ↗
MORE ON STEAMCOZYMurim Survival
82.2% positive · 157 reviews
Price tracking · player charts · similar games →
This announcement was written and published by the developers/publisher of Murim Survival on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.