- Fixed issues in chapter 3-2 and chapter 4-3 where subsection red atropa counts in the overworld were incorrectly referencing the wrong atropa IDs.
- In addition to the interact button, "up" can now also be used to interact with NPCs and doors, including up on the left controller analog stick.
- Objects that spawn instances (e.g. chapter 2 toxic plumes, chapter 5 lava fish, chapter 7 lasers, etc.) now reset their timers if the player dies, allowing for consistent level starting states. Moving objects such as platforms and jellyfish continue to reset their position as well.
- Fixed issue where bounce shrooms on walls created inconsistent trajectories.
- Fixed rare wall clipping issue in Shellwood city hall.
- Increased the text size of "Section 1", "Section 2", etc. in the overworld view such that it is greater than 12px in height on Steam Deck.
- Fixed rare issue in Shellwood causing a cutscene to repeat.
v1.0.7 Minor Fixes
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