This update also includes fixes for a critical crash in Alaborg, additional polish for Koschei encounters, and several long-session edge cases discovered by players.
Gameplay & Exploration
- Fixed an issue in Kodok & Vorosha where an unnecessary interaction icon appeared above a blacksmith who only provides trading services
- Fixed collision issues on the collapsing bridge in Devil’s Teeth, where the player could continue standing or running after falling
- Fixed incorrect sitting behavior near the campfire in the Kodok & Vorosha underground area
- Fixed an NPC movement issue in Alaborg after sitting on the log near the fight sequence
- Fixed a problem where interaction prompts near Kuzi in the swamp could flicker at certain angles
- Fixed a case where players could obtain two copies of the Seven-League Boots ability
- Fixed an issue where Tornado could stop dealing damage to enemies it carried
- Fixed incorrect camera movement during the cutscene where Knyaginya steals the hand
- Fixed an issue where the “kill all enemies” challenge in the Woodsy Lair would not complete after reaching 100% progress
- Fixed repeated playback of a guard voice line in Kodok & Vorosha after returning
- Fixed an issue preventing players from speaking with Kuzi in the Somber Forest to receive an upgrade
- Fixed progression issues in the “A Place to Call Your Own” quest in the Rotten Forest area
Stability & Performance
- Fixed a Fatal Error crash that could occur in Alaborg during conversations with Vasiliy and Knyaginya
- Fixed cases where character flips/rolls could launch in incorrect directions
- Fixed an issue where some player settings and save data would fail to persist correctly
Combat & Mechanics
- Fixed incorrect behavior of the “Source” stat in equipment descriptions
- Fixed an issue where two boss health phases could be removed at once during the Koschei encounter
Audio & Localization
- Fixed a case in Alaborg where English and Russian voice lines could play simultaneously during child dialogue scenes
- Fixed missing audio in the cutscene after defeating Ataman
- Fixed EN/ZH localization issues in notifications about possible upgrades
Visual & UI Fixes
- Fixed visible gray textures beneath pillars in the cannon mini-game (3/9 finale)
- Fixed flickering shadows and visual artifacts during the Koschei finishing cutscene
- Fixed frequent graybox textures appearing on the ground in the Kodok & Vorosha underground area
- Fixed issues with UI interaction indicators and pop-ups in several locations
We’re continuing to improve stability, polish gameplay flow, and address issues reported during longer playthroughs.
Thank you for your continued support and feedback.