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Prodigal 1.8 - OOPS... We Lied!

Prodigal · Community Announcements · May 12, 2026

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Prodigal 1.8 - OOPS... We Lied!

New Trailer on YouTube:


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I know we said we were done touching this game, but we just can't help ourselves. Wherever there are problems we want to fix them - and so, we are proud to present a big surprise update to Prodigal! There is some new content, a bunch of fixes and reworking of existing features, and more. Hope you check it out and make sure to let us know if you find any bugs or anything!

Enjoy! - Crumlore and the Team

New and Existing Content Updates:

-Added auto finish for chat if you press A while someone is talking

-Added Pickaxe and input to the HUD

-3 new pickaxes

-tweaked anchor slightly

-adjusted rings

-Girls now have some reactions depending on who you end up marrying

-Added room to the arena for weapon swapping

-Added more colors

-Added statue rewards based on boss defeats with curse count

-Added a hidden boss (Good luck lol)

-New dungeon

-Updated a number of tracks

-More text added for a number of NPCs

-Renamed an item

-Added a new food shop in the Crocasino. Someone you might recognize.

-Added lower case

-Adjusted night day rendering

-Loomagnos softlock should now be fixed

-Added new NPC events

-Fixed an issue where Ram normal mode was leaving fire

-Tiling issues

-Nerfed Curse of Flames

-Adjusted and added a number of SFX

-Adjust hidden snow scene

-Windows at night should now be properly lit or not

-Reworked shaders for... reasons.

-Changed how ghost and glass tiles function due to issues with shader changes

-Anything other than this I have forgotten but we did a lot of tiny tweaks and changes here and there.

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