Hey everyone!
Thank you so much for all your positivity and constructive feedback following the launch of Adorable Adventures last week! We’ve got some good news to share as Hotfix 1 is now live! This update features a number of important bugfixes for the most commonly reported issues, read on for the full list of changes:
- Implemented rolling save system - Fixed save game not working properly. Saves no longer become corrupted when using unstuck or falling out of the map. A failsafe has been added that reactivates saving/unstuck when players interact with an object, in case saving does not come back after dialogue/tutorial ends.
- Fixed potential to fall through the map - Fixed some locations where it is possible to fall through the map. Implemented a failsafe when Boris falls through the world the game will fade out, show Boris with a parachute, teleport to the start location and fade in. Combined with save changes this should also prevent corrupt saves in these instances.
- Fixed unstuck breaking Boris’s movement when used during an animation state
- Fixed Boris getting stuck in place when performing interact actions during an animation
- Fixed incorrectly unlocking all scents
We’ve retired our previous feedback and bug reporting thread and have opened a new one here. If you encounter any more issues following this update please do leave a comment!
More improvements and content will be coming soon, so stay tuned for more updates! 🐽🐗
Wild Sheep Studio & PQube