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BLOOD MALL: RETAPED - Hotfix 1.0.5
BLOOD MALL: RETAPED · Community Announcements · May 02, 2026
Read the original on Steam ↗
New hotfix to address some raised issues and fix some minor bugs/QoL improvements!
Patch notes:
- Fixed NPC appearances changing on checkpoint reload (Radio Zone Employee has an off-screen weight loss journey)
- Improved visuals of Necronomicon easter egg
- Improved stability of shotgun firing unlocking after hiding.
- Prevented ability to pause during checkpoint reload.
- Fixed interaction breaking when dialogue starts by preventing interaction once dialogue is queued.
- Shotgun now holsters properly in vent exit cutscene.
- Fixed rig constraints not setting properly on checkpoint reload
- Tweaked Big Munch Victim head aim to look at player properly
- Dialogue now aborts immediately if the Hastovenator grabs you
- Radios are now disabled if you kill the Radio Zone Employee
- Increased ending chase player speed by 2%
- Increased player sprint speed by 3.5%
- Minor QoL improvements
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