
Update #2 is now live!
Hey, we keep listening to your feedback and improving the game. Update #2 is here with balance changes, UI improvements, and stability fixes.
Balance Changes
• Moral Decay now removes 1% of Ark progress when a Territory (city) falls instead of a Region (continent). Total impact remains the same and can still be upgraded
• Mission 10: Increased territory resources for better balance (previous hotfix)
• Warfare: Lowered Blood requirements for expansion by approximately 10 to 15% (previous hotfix)
• Race missions: Day limits are now adjusted based on selected difficulty
Bug Fixes
• Fixed an issue where Energy costs for zones could display with decimals
• Fixed an issue where the "Alertness Drop" perk would not work
• Improved stability to further reduce mid game crashes. The issue is now largely mitigated, though rare cases may still occur
Features and Improvements
• Improved readability across the UI, including larger text for the Energy bar, Regions list, Collapse, Alertness and more
• Alertness percentage is now displayed as a numeric value instead of only a progress bar
• Sandbox Mode: Perks can now be unlocked beyond progression by enabling the option in the Perk dropdown within General Settings
What’s Next (Future Update)
• Keybinds and WASD camera movement options
• Windowed mode options
• Save and load during missions
• Performance improvements
Update #2 is now live.
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