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March Update Log

Song's Fantasy · Community Announcements · April 18, 2026

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Early March
Fixed the bug where the game froze when soldiers upgraded to Level 3 (Completed)
Bandit event added (Completed)
2.1 Bandit strength: calculated based on game year and number of bandits (Completed)
2.2 Timed attacks: assault every 400 seconds (Completed)
2.3 Consumable grain to launch early attacks and farm repeatedly (consumption increases gradually, resets to initial value next year) (Completed)
2.4 Bandit camp placed on distant mountains outside the city (Completed)
2.5 Resources deducted if defeated in bandit attacks (Completed)
Fixed incorrect grain consumption display for soldiers in the main interface grain bar (Repaired)
Added grain consumption display for outposts (Completed)
Added books as exam rewards (Completed)
Added policy: Patriarchy, adjusted male-to-female ratio to 5:1 (Completed)
Fixed the bug where the attack boost buff from being injured was permanently active by default (Corrected)
Fixed the bug where popular support increased every year (Repaired)
Mid-March
Added policy: Elderly work efficiency doubled (Completed)
Added policy: Children work efficiency tripled (Completed)
Added policy: Granary dehumidification (Completed)
Removed bonfires from granaries and barracks (Completed)
Added general dismissal function (Completed)
Added soldier dismissal function (Completed)
Hidden worker and general displays in granaries and barracks (Completed)
Fixed the bug where children continued working in buildings after growing up (Corrected)
Fixed the bug where soldiers on page 2 and beyond in the soldier interface could not be given books (Repaired)
Fixed the bug where soldiers on page 2 and beyond could not be selected for battle (Repaired)
Fixed the bug where grown adults (strong men/women) still remained in child labor positions (Repaired)
Removed worker display information from warehouses, barracks, and houses (Completed)
Fixed the bug where general favorability did not recover annually (Repaired)
Fixed the bug where soldiers duplicated or disappeared during bandit battles (Repaired)
Late March
General stat distribution function added (Completed)
General 3-in-1 upgrade (refresh with silver taels; initial cost 100 taels, doubles each time)
Upgrade one of the five basic stats, randomly increase by 1–2 points (Completed)
Upgrade carrying weight (equipment load capacity) (Completed)
Upgrade one battle formation (Completed)
Learn one stratagem (Completed)
Increase health points (Completed)
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