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Game Update! (v0.4.12)

Emberward · Community Announcements · April 16, 2026

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New update!

Another month just flew by!

In this patch, there are some big changes to Endless Mode. Previously, Endless Mode had random anomaly effects to ramp up the difficulty, so you had to adjust your strategy, towers, and relics around them. But from player feedback, a lot of people mentioned that those restrictive effects didn't feel great to play with. So this time I decided to try a different direction (...the exact opposite direction) and added powerful positive effects instead! Honestly, I think having both positive and negative effects could lead to more interesting strategy, but I wanted to hear your thoughts on a buffs-only version first. Let me know what you think after you try it!

After this update, I've decided to start focusing on 1.0! I've already been slowly working toward it over the past few months, but trying to keep regular updates going while also building all the features needed for 1.0 has made the development process a lot more complicated. So I'm going to focus on it fully for a while! This way I don't have to worry about updates going wrong, and I can have more time to work on new stuff. Since there's a lot to get through, there might not be any more updates before 1.0 releases. Just wanted to give you a heads-up in case anyone's worried. I'll make another post later and show you some of the progress!

That's it for now. Hope you enjoy this update!

(btw, I mentioned reworking old relics and towers last time, but it turned out to be a lot more work than expected, and I also had some new ideas I wanted to try first, so they're not in this update. Likely coming with 1.0 instead!)

- Refi


New Features

Endless Mode

Other Game Adjustments

Bug Fixes


Post-launch update

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\[2026/6/23]

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