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Future Plans IV - Design Update

Colony Ship: A Post-Earth Role Playing Game · Community Announcements · April 10, 2026

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It’s been 14 months since we've started working on the next project. The main difference between then and now is the clarity (and a growing pile of different assets). We started with a vague idea – a game inspired by Battle Brothers, the way AoD was inspired by Fallout, meaning not a clone – then started defining the systems and game flow, and the original concept started (and will continue) changing and evolving with every iteration, taking very clear and hopefully distinctive form.

If you’re wondering about the design process, vague doesn’t mean that we didn’t know what kind of game we wanted to make. It means that we didn’t have the answers to a million questions:





Heralds of the Third Apocalypse will have different, mutually exclusive questlines and branches, rich lore, plenty of choices, and very different endings. At this point the odds are still 70/30 and will remain so until we have a playable build with most systems (ideally by the end of the year).

Colony Ship remains our main budget generator, and while future sales are hard to predict and harder to rely on, we should be able to get to the alpha stage, at least.

Many people ask about supporter editions and donations; while we appreciate your generosity, the best way to support us is to leave a review, no matter how brief. Reviews boost visibility and influence sales, and we'll need all the help we can get there,

Thank you in advance. If you have any questions, we'll be happy to answer.

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