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PTR Update 04/03/2026

Stormgate · Community Announcements · April 03, 2026

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Over the past two weeks, there have been some experimental and incremental PTR updates. Playable in today's patch, these are the recent highlights:

Ability Non-interrupt and push priority.

On the left, Hexens get pushed around by the army, delay their casts, and one input gets canceled. On the right, Hexens take pathing priority momentarily in order to cast, so their abilities fire immediately and reliably.

After issuing a command, many abilities on approach now won't be interrupted by move/attack inputs unless all units in selection match, aka homogenous interruption. So controlling casters within a large army is easier.

Bug Fixes

Balance Updates

  1. ECONOMY

    • Celestial luminite harvest rates have been adjusted to match the 10/10 saturation of Vanguard and Infernal.

      • Collection Array harvest period changed reduced from 1.7 seconds to 1.515 seconds

      • Recharge time for Prisms increased from 20 seconds to 21 seconds

    PRODUCTION

    • All HQ's and structures that use charges to produce units have had their queue slots reduced from 5 slots, to 1 slot

    • All units produced by charges have had their build time reduced from 0.2 seconds to 0.0 seconds

  2. STORMGATE REWARDS

    • Darkthrone reward has received a QoL improvement.

      • The 3 free workers provided from Darkthrone will now rally to whatever the placed HQ has decided to set its rally to. This will prefer Luminite over Therium for resources within nearby proximity of the newly spawned HQ.

    INFERNAL Fiends

    • Health increased from 60 to 75

    • Damage reduced from 10 to 8

    CELESTIAL Collection Array

    • Celestial luminite harvest rates have been adjusted to match the 10/10 saturation of Vanguard and Infernal.

    • Collection Array harvest period changed reduced from 1.7 seconds to 1.515 seconds

    Prism

    • Recharge time has been increased from 20 seconds to 21 seconds

    Argents

    • Cost increased from 100 luminite to 125 luminite

    • Build time increased from 24 seconds to 28 seconds

    • Heavenstep upgrade increases the max health from 145 to 165

    • Heavenstep upgrade increases the energy restored from Harmonic Exchange from 1.0 to 1.5

    • Longshot Module upgrade further increases the energy restored from Harmonic Exchange from 1.5 to 2.0

    Carnivex

    • Base movement speed increased from 5.5 to 6.0

    • Weapon attacks and Swipe apply a 30% movement speed slow for 3 seconds

    Energizer Node

    • Energy restoration increased from 2/sec to 3/sec

Announcement about our Servers

Soon, the PTR branch will be used to test our standalone offline migration, and this means matchmaking won't be available on PTR.

We're very grateful to our community of players, and we will post another update as more information is available, including more info about how offline mode works, and whether we get any patches out before the server wind down.

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