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v0.92.04 Patch Notes - Terrains, Battlefields, and Feats

Low Magic Age · Community Announcements · April 03, 2026

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New Terrains and Features:


Shallow Water (4 feet): Cover (Attacker: -4 penalty on attack rolls, -2 penalty against Reflex saves; does not stack with other cover effects)
Small Tree: Light Cover (Attacker: -2 penalty on attack rolls, -1 penalty against Reflex saves; does not stack with other cover effects)
Light Undergrowth: 20% Concealment (Attacker: 20% additional miss chance)
Heavy Undergrowth: 30% Concealment (Attacker: 30% additional miss chance)


Added/Optimized Arena and Adventure Mode 1 Battlefields:


Increased battlefield types: 7 -> 23
Complex battlefield types progressively introduced with increasing levels



New Feats/Adjustments to Existing Feats:



Vital Strike


Deal twice the normal damage on a single melee attack. Half damage if missed.

Improved Vital Strike


The damage of Vital Strike is increased to 3 times.

Vital Shoot


Deal twice the normal damage on a single ranged attack. Half damage if missed.

Improved Vital Shoot


The damage of Vital Shoot is increased to 3 times.

Perfect Two-Weapon Fighting


You can make as many attacks with your off-hand weapon as with your primary weapon, using the same base attack bonus. You still take the normal penalties for fighting with two weapons.
(old effect: No penalty on attack rolls for fighting with two weapons, even your off-hand weapon is not light.)

Critical Focus


+4 circumstance bonus on attack rolls made to confirm critical hits.

Replaced pre-feat of critical series: Improved Critical -> Critical Focus
Removed Devastating Strike


Adjusted Prerequisites of Following Feats:



Improved Critical Lv.8 -> BAB+8
Bleeding Critical Lv.11 -> BAB+11
Improved Bleeding Critical Lv.15 -> BAB+13
Crippling Critical Lv.13 -> BAB+13
Improved Crippling Critical Lv.17 -> BAB+15
Stunning Critical Lv.15 -> BAB+15

Great Cleave Lv.4 -> BAB+4
Improved Cleave Lv.4 -> BAB+4
Sweeping Strikes Lv.6 -> BAB+6
Improved Sweeping Strikes Lv.12 -> BAB+9
Greater Sweeping Strikes Lv.18 -> BAB+11
Whirlwind Attack Lv.4 -> BAB+4
Vital Strike Lv.6 -> BAB+6
Devastating Strike Lv.11 -> BAB+11
Greater Charge Lv.6 -> BAB+6

Improved Two-Weapon Fighting Lv.6 -> BAB+6
Greater Two-Weapon Fighting Lv.11 -> BAB+11
Perfect Two-Weapon Fighting Lv.16 -> BAB+16
Two-Weapon Defence Lv.3 -> None
Improved Two-Weapon Defence Lv.6 -> BAB+6
Double Slice Lv.6 -> None
Two-Weapon Rend Lv.11 -> BAB+11

Two-Handed Weapon Fighting Lv.5 -> None
Improved Two-Handed Weapon Fighting Lv.13 -> BAB+6
Two-Handed Weapon Focus Lv.9 -> BAB+6
Knockdown Lv.11 -> BAB+6
Improved Knockdown Lv.17 -> BAB+11

Greater Trip Lv.6 -> BAB+6
Greater Grapple Lv.6 -> BAB+6
Greater Bull Rush Lv.6 -> BAB+6
Greater Drag Lv.6 -> BAB+6
Greater Overrun Lv.6 -> BAB+6
Stunning Fist Lv.8 -> BAB+8


Others:


World map scene new options: Smooth Movement, Soft Field of View


Next, we'll work on (rough list):


Other adventurers and NPCs
Multiple continents and planes
Magic concentration, magic exhaustion, low and high magic area rules
Macro resource harvesting and crafting
Remake dungeon module
Detailed features of terrains
Monsters distribution
Main storyline
ect.

And feats and spells, etc.


Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to [email protected] (attach your saves if necessary: game folder/saves).
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