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Changelog 1.1.9
Read the original on Steam ↗- The serpent chase minigame now adapts to the player’s skill level:
-- each failed attempt makes it easier,
-- the direction marker is now more visible,
-- booster icons are now larger and easier to notice.
- Fixed an issue that could leave the character stuck in the wrong position during the Last Supper minigame.
- Foam on the water during the storm is now more visible.
- Added area markers during the Last Supper sequence.
- Fixed issues in the German localization.
- Fixed an issue where pulling one enemy into a portal could affect the state of other possessed enemies in the attraction area.
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