Hey guys,
I've been working on controller support for the past couple weeks, and the game's come to a state where it can be played fully through a pad without the mouse having to be involved.
This means sliding your trackpad on the Steam Deck is no longer necessary to emulate a cursor (although you could do that if you prefer to), and instead everything could be navigated around with the d-pad and a/b/x/y buttons.
While thorough testing has been done in a couple controllers, I am much more of a keyboard/mouse person that is unfamiliar with using controllers, so there may be odd interactions you may come across depending on your machine, settings, or just with general setup, that I may have overlooked.
If this is the case, as always, let me know in the Discord or comments below and I'll try to go over them.
Controller Support

All buttons could now be navigate by using a d-pad, or your left joystick.
Hotkeys have been set out for commonly used buttons, which will immediately grab focus on the designated button when pressed.
When booting the game from Steam, it should natively set the game up with default controls, but if by any chance the controller doesn't seem to be working, you may need to load a Button Layout manually by pressing the controller icon on Steam.
You could customize the button layout here in this tab as well, if necessary.

Aside from that, UI has subtly been adjusted to make sure no text gets cut, aren't displayed too small on Steam Deck, etc.
Balancing
While this update focuses mainly on controller support only, there has been two subtle balance changes.
-Choosing to skip the offered perks after buying it, now refunds half the cost.
While skipping perks in most cases would still be an unpreferred move, this change would slightly ease up dealing with worst of lucks. It will also give a bit more agency in going for certain builds and synergies.
Generally, this change will make the lower difficulties a little easier, while not having much affect on higher difficulties that forces tight token management.
-Choosing to skip the pill gift given when selecting a new connection now gives +10 tokens.
Being gifted a White Powder when you weren't in a need of it felt terrible. Having the option to pick up tokens instead would merit a wider range of runs and strategies.
Bug FIxes
-Fixed unexpected letters popping up in certain card descriptions.
-Fixed the sound slider not reacting well to mouse input.
-Fixed Corporatism resetting discard mode after being discarded.
And that's it.
I wished to go over controller support before moving on to touch further on the game's contents. I hope this could make the game a bit more accessible to wider range of setups.
Thanks as always, and I hope to see you again soon!