FULL PATCH NOTES:
Story Update
The entire world of Echofield has been filled in with far more detail and environmental storytelling to reveal the true history of the place. What really happened, what the conflicts were, and who everyone was can now be discovered through exploration.
Features:
Fall damage, if you make a large jump, you'll take damage.
You can now switch the item in your hand by pressing 1, 2, or 3.
Key rebinding, you can now change your keybinds in the Controls settings.
Improvements:
Drastically improved AI pathing to enhance chases and creature movement.
Made some changes to crouching.
Balancing
The Stalker will now wander around a bit from time to time.
Adjusted the frequency of fuse spawns within the same area.
Increased the time it takes before The Mother reaches full speed.
Bug Fixes:
Fixed a bug where the entire game could randomly freeze.
Fixed a bug where The Mother could get softlocked inside buildings.
Fixed a bug where you could not join lobbies with a password.
Fixed garage doors flying everywhere if you walked into them.
Fixed a bug where the audio visualizer could appear to spike when someone else made a sound.
Fixed a bug where hosting a lobby, then leaving to join another one, could crash your game.
Fixed a bug where the Centipede would not spawn correctly.