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v1.2.1 Run History and DX12

Clockwork Cleanup · Community Announcements · March 16, 2026

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The two main changes in v1.2.1 is the addition of a Run History log and upgrading to Godot version 4.6.1.

Run History

This probably comes a bit too late for most of you, but the game will now keep track of your run history. This can only track runs that complete (hit a Game Over screen and return to menu) on v1.2.1 and beyond.

There is a new button on the main menu to browse the list of runs and sort by different criteria. Clicking on an entry will show you the final grid, overall damage stats, and the final fight that was reached.

Godot 4.6.1 and DX12

I updated the Godot version used to 4.6.1. With this version, the Godot developers felt confident enough to move their DirectX12 support out of beta. I will be adding a launch option to launch the game with DirectX instead of Vulkan or OpenGL. I know some people ran into issues with those rendering options.

The new version introduced a few animation bugs, which I think I've fixed. Please let me know in the discussion forums if you run into any new problems.

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